Developer Pixel Reef has unveiled a new trailer of it’s upcoming game Paper Beast’s, god-like Sandbox Mode.
Pixel Reef, the development company behind the upcoming PSVR title Paper Beast, recently released a new “Sandbox Trailer”. Thus revealing the inclusion of an extensive creative mode that will be included with the title.
For those unfamiliar with the upcoming game, Paper Beast, developed under the direction of renowned game designer Eric Chahi (Another World, Heart of Darkness, From Dust). The game lets intrepid player-explorers discover a blossoming virtual world where the environments and quirky animals have independently evolved from lost code and forgotten data. Players will interact with ever-evolving environments and will form delicate bonds with emotionally stirring creatures. Following an unspoken narrative, players will interact with fascinating wildlife that adapts its behavior to the player’s actions. The game leads you to discover fauna and flora made from origami paper, folded metal, coral… Some elements seem familiar, such as water and sand, while others are more surreal, such as the creatures.
Described as a “dreamlike odyssey in a surreal wildlife simulation”, as you go through the game, Paper Beast has you solving puzzles and obstacles, discovering a lot of surprises. The creatures help the player progress through their journey intuitively, without a word, since the game’s narrative is non-verbal. You share a common goal with these animals: to progress and evolve in this world. You’ll create a strong bond as you interact and travel together.
What is this new Sandbox mode about?
Beyond the narrative “4-5 hour” adventure mode. This new upcoming Sandbox mode is essentially a god mode where players can manipulate the environment, the weather, and the world physics which then shapes how the beasts evolve. Players will have almost total freedom to experiment with how they wish in this mode.
Speaking about the Sandbox mode Eric Chahi said: “The Sandbox mode is the place for players’ creativity and experimentation. Imagine creatures creating dams and diverting water, but what happens if you freeze the water? It’s up to you to find out. For our part, we’ve discovered a lot of emergent behaviour while playing. Our dev team has been working on this mode for a long time. And they still discover funny behaviors, so we’re looking forward to seeing what quirky and exciting new phenomenon players encounter. I’m sure the gaming community will surprise us!”
Here are the key features of the game:
- Entity behavior. Combine elements to play with creatures’ behavior. Each animal has a distinct motivation it will pursue. If you disturb the creature, it will react and adapt to any changes introduced into the environment. What will happen if I fasten a predator to a cable? How will a Bridger react if I add water?
- Weather. Control the weather in a variety of ways. Set a global rainstorm into motion, create churning sandstorms or implement changes on a smaller scale through different types of mini storms. Paper Beast’s creatures will adapt and react to any change or disruption.
- Imprints Terrain shapes and shifts as interactions between the animals and their environment leave imprints. The landscape in Paper Beast evolves with creature activities.
No official release date has been revealed for Paper Beast yet. But it is expected to release in Q1 2020 for PSVR.
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