What is making Cyberpunk 2077 so Hyped Already and Everything About it we Know so Far
Years after countless moments of excitement and waiting, Cyberpunk 2077 was announced by CD Projekt Red back in 2012’s CD Projekt Red Summer Conference. It’s the official video game adaption of Mike Pondsmith’s pen and paper RPG Cyberpunk, originally titled Cyberpunk, the subtitle 2077 was added late 2012 and wondering what it will be. Finally, we are only less than a year away from its official release date so here’s our in-depth view into what makes Cyberpunk 2077 such a heavy hitter.
Obviously, we have known so much about the game, even though it is still shrouded in deep mystery. As Cyberpunk’s tiny details are dropping almost every week, it’s too much too difficult to take it all in. Therefore, we have scrapped every information we have found on the web and consolidated it into a specific briefing which may be quite digestible compared to the complexity it actually radiates.
How Mature Is Cyberpunk 2077?
One thing is for sure, while it may be hyped as an incredible game, Cyberpunk 2077 is not clearly for kids, and is definitely an adult game as it seems to be leaning into its unavoidable mature rating which is also very legit. You can witness this in the very first gameplay demo which CD Projekt Red released sometime after E3, where you can clearly see how the game didn’t flinched away from full and bleak nudity as V rescued a woman who was kidnapped by organ scavengers. The game clearly looks keen to capitalize lots of swearing and nudity, making a game for matured individuals.
There will as much romance as you can find while residing during a cyberpunk future era. Just like in Witcher 3, you will be able to chase romancing options as V, but in much more diversity since the inclusion of character creation may heavily impacts the way these romance options work than they did in the Witcher series. As you are defining your own character here, which means defining their sexuality in any way you are fond of and can pursue the way you want, whether it is just some random one-night stand or some meaningful connections.
An in-depth view into Cyberpunk 2077’s Diverse Open World
Cyberpunk 2077 is set in the year 2077 within a fictional city between San Francisco and Los Angeles known as Night City. And because of the awesome crowd technology, this city feels actually alive and living all the time which was amazing to watch as we saw V walked throughout the streets while seeing thousands of characters engaged in various works. Still the dynamicity of this world is unclear for now, but eventually we will experience more of it very soon.
The city is hugely immersive and features six districts without any loading screens between them. There are numerous vehicles to help you get around which you can experience either in the first or third person which looked pretty impressive and smooth as well. Players can also leave Night City and can wander outside the Badlands as well as can explore the area which is mostly destroyed after all the droughts that happened in the 50 years from 2020 to 2077. This alone adds hype points to Cyberpunk 2077’s tally for sure.
An in-depth view into Cyberpunk 2077’s Gameplay Features
A lot of people have this question of whether Cyberpunk 2077 is an FPS or not. The answer to that question is clearly an Uppercase “NO.” Although the game Cyberpunk 2077 involves a lot of first-person shooting, with a huge number of guns which is very chaotic and fast-paced but wasn’t as aggressive as the FPS titles nowadays. During a firefight of the demo, we saw V doing many things such as ducking, peeking around cover, spraying a gang of organ scavengers from her automatic pistol and we can also see how numbers indicating damaged dealt are exploded with each landed shot.
An in-depth view into Cyberpunk 2077’s Mechanics
V has a very large number of abilities to preform and master as well from sliding to a cover to triggering a slow-motion bullet-time mode alongside quickly delivered fatal kill shots terminating the enemies in a blink of an eye. Cyberware refers to augments that have all sorts of uses. During the demo, we visited a Ripperdoc who could upgrade and replace our cyberware. We opted for a Kiroshi Optical Implant that let us zoom in on objects and also analyze the environment, seeing enemy levels and getting detailed information about them. We also picked up a Subdermal Grip for our gun hand, which increases the damage we do when firing guns.
Later on, we got access to some more accessories. One piece of cyberware let us ricochet bullets around corners to kill enemies behind cover and also showed you the intended path of the bullet accompanied by a UI element, giving you the ability to line up your shots perfectly. We also saw V’s mantis-like sword arms which she could use to eviscerate enemies. Other upgrades let V wall run, use bullet time, double jump, and dash forward in short bursts. There are even robots you can control remotely, Guns that can be jammed and a lot of hacking and hijacking and a lot more.
Since the game doesn’t have a morality system, everything is up to you and how master you are at your skills. Investing in points allowing you to stealth better, upgrading to weapons allowing you the ability to incapacitate the enemy instead of killing them which makes the moral choices much meaningful and will allow you to avoid killing people throughout the game. You can finish Cyberpunk 2077 without killing anyone. The game will let you play the game without ever killing anyone, which is a great feature for players who want to roleplay a less bloodthirsty V.
So, while this is a CD Projekt Red open world Role Playing Game, with all the expected trappings like vast and immersive explorations, meaningful dialogue options, numerous skills and also it can be a first-person shooter simultaneously.
Character Creation and Dialogue Options
We saw a quick peak of the Character creation screen during the Cyberpunk 2077 (2018) demo, and fans were hyped to say the least. It started from selecting your sex then it moved on and we saw various customization options like customizing hair, tattoos, clothing and designs. And clearly the game is aiming to provide as many suitable customization options it can to the players whereas they are also working on customizable voices for V as well. You also change and tweak your stats which includes things like Physical and intellectual skills alongside a very interesting stat that determines the capability of handling your stress, which affects your accuracy.
The list also included stats like Intelligence, Strength, Reflexes, Constitution, Tech and some other as well. You also have the choice to decide your backstory and can eventually know your origin story as well and each Lifepath unlocks unique dialogue options that can heavily affects the game storyline and gameplay as well, making it a very important decision to make early on.
In a many of the Role-Playing Games, dialogue sections basically put the game on pause while two characters talk stiffly back and forth which may not seem the best way to deliver the story, and thankfully Cyberpunk 2077 has massive improvements in this area which is tremendously stunning. Even though we’re not 100 percent certain, all dialogue appears to happen in real-time. You can continue moving and looking around, still when you focus the camera back on the character you’re speaking to, dialogue options appear on screen. There were usually three or four options at any time, which does suggest this system won’t be as vigorous as in some other Role-Playing Games.
Cyberpunk 2077’s release date was delivered to us by Keanu Reeves in the flesh at E3 2019 who himself is an impacting character of the game. The release date announced was April 16, 2020. It is coming to PlayStation 4, Xbox One, Microsoft Windows and Google Stadia as well. We now finally know we have less than a year to wait for this new game by CD Projekt RED. Moreover, the game seems to be worthy of our time. Not to mention the huge number of preorders that have already started for Cyberpunk2077 with its Collector’s Edition as well.
CD Projekt RED officially confirmed that Cyberpunk 2077 is certainly going to have a multiplayer mode. However, the mode won’t be introduced until all the free DLC is launched. Which should not be a surprise, a multiplayer has been teased as a possibility for many years now. We first heard about multiplayer features back in 2013. However, CD Projekt RED clearly knew the word could agitate its fans.
CD Projekt responded to the concerns with a tweet meant to reassure fans that they’ll still be getting a Witcher 3-style single player story. “Worry not,” it said. “When thinking CP2077, think nothing less than TW3—huge single player, open world, story-driven RPG. No hidden catch, you get what you pay for—no bullshit, just honest gaming like with Wild Hunt.”
An in-depth view into Cyberpunk 2077’s Expansions and Microtransactions
Talking about microtransactions, CD Projekt simply says no. There seemed a little Easter egg during the E3 2018 trailer that confirms that there will be no microtransactions. You can zoom and see an image where you can read a red text which is CDPR’s response to the question: “In a single player role-playing game? Are you nuts?” Which basically is a solid stamp to CDPR sticking with their non microtransaction related launches.
While on the other side CD Projekt RED treats story expansions very especially as they are an expectation for large open-world games now, especially after the Hearts of Stone and Blood and Wine expansions released for The Witcher 3 was received very well. Still they didn’t share any plans related to the question of whether we can mod the game. Cyberpunk forum thread dedicated to the topic made a statement on this. “Obviously, we would love to support the modding community in the future, but for the time being we want to focus on releasing the game first. Hopefully, this clears things up a bit,” it said.
CD Projekt RED stated over 400 people are involved in the development of Cyberpunk 2077. We’re not sure however, if all 400 in-house staff are dedicated to the game. The Witcher 3, for example, had a staff of 250 members but 1500 people involved total. The implication seems to be that Cyberpunk 2077 has a larger dedicated team. Therefore, making for an even bigger and much more immersive game than the studio’s last major release. We’ve said it a dozen times in this article, but if you’re not feeling the Cyberpunk 2077 hype by now, you definitely need to start getting with the program.
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